Sunday, July 1, 2007

Edugames are no edufun

Slate has a little opinion piece that deflates the idea of using video games in teaching. The author compares trying to teach using video games to "putting Velveeta on broccoli" - the results aren't necessary fun and are more like a chore than anything else.

One of the bigger profile projects in higher ed the past few months, besides the sudden fetish among educators for "Second Life", has been UNCG's Econ 201, an entire course that's taught through the video game medium. I saw a demo of the thing and, quite honestly, thought it was rather silly - the whole world of cartoony aliens with silly names invented for the game look like something your "hip" dad would develop that he thinks the kids would find "cool".

The whole look of the game seemed outdated even before the ink was dry on the programming code - visually, it takes inspiration from SciFi channel movies of the week and second tier PlayStation video games.

article at Slate

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